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Thoughts, experiments, and stories from my corner of the internet.

Fragging My Past: Rediscovering the UT2004 Maps I Built at 13

A nostalgic look back at the chaotic maps I built in UnrealEd as a teenager, and how they shaped the way I build things today.

September 25, 2025

Real-Time Orbits: Building a Starlink Simulation in Unity

A deep dive into a real-time orbital simulation built in Unity — computing live satellite motion, sidereal Earth rotation, and sunlight with no pre-baked animation.

October 6, 2025

© 2025 Ian Chapin

Built with Next.js, Tailwind, and too much coffee.

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